Little Earth youth have huge potential and big dreams.
But they face enormous obstacles...
31% graduation rate, 78% unemployment rate, 74% live below poverty line,
52% of 18 and younger have been exposed to crime in an area with the highest percent of gunshot victims in the city
Who We Are
is an eSports Gaming League
where youth learn career,
business & life skills
Vision: We envision a world where indigenous youth find their gifts and voice in a fulfilling and rewarding career and successful life.
Why is IGT important?
8th Grader, avid IGT member who has experienced more club attendance, social interaction and less isolation at home
High School student, avid IGT streamer who has generated revenue and sponsorships from his content
We have a successful launch with initial sponsorships & high youth engagement!
Ready to grow for full impact
to serve Little Earth and beyond.
IGT - Mystic Lake
Live Game Play, Sponsor Booths
Investment to initiate Tournament Series and Brand Expansion
Revenue Sources from Tournament
Series and Brand Expansion
Event Ticket Sales
New Social Media Followers
Return on Investment (ROI)
Our first two sponsors alone brought in
(see handout for additional revenue projections)
Additional youth career benefits
Youth will shadow and do informational interviews with tournament support professionals - media, event management and sponsor relations
(our youth have already been offered social media marketing opportunities with MN Rokkr and Timberwolves players)
Youth will engage with colleges present that offer eSports degrees
WE WILL MARKET THROUGH
OUR PARTNERS AND SPONSORS
Addressing all 4 Pillars
Our gaming team addresses mental health issues by getting youth out of isolation and into a gaming community
IGT is designed to pair youth with career professionals in the industry and create internships and career opportunities
IGT uses gaming as an incentive to promote active engagement in school, tutor help and a pathway to success
IGT uses tech to engage youth in the gaming industry, social media, networking, youth voice through streaming and posting, and in-house competition, gaming community and IT troubleshooting with PCs, games, media.